FLOSS developer and advocate. Project manager for Godot Engine. Mageia Linux developer.
I develop free/libre and open source software on my free time, by passion. My main focus is the Godot game engine and the community-led Mageia Linux distribution.
Over the years, I've become a prominent contributor and now the project manager of Godot Engine, a 2D and 3D cross-platform game engine developed by hundreds of contributors from all over the world.
I'm also one of the main developers and packagers of the community-driven Mageia Linux distribution, which I use as my only OS.
About donations: I don't ask for them, as I have a day job unrelated to software development that covers my costs just fine. Still, I'm flattered by any support, and will gladly redistribute whatever funds I get here to support-worthy projects of my choice.
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